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Early impressions of Valiance Online

 
  • AEGIS
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#8807
3 years 9 months ago
Massively Overpowered​ has posted their early impressions of the open beta. Check out our comments below...

massivelyop.com/2020/08/14/into-the-supe...-of-valiance-online/

Generally an alpha is to set the basic gameplay and beta is where you start refining it, adding more content, fixing bugs, etc. but honestly if you look online you’ll find countless different opinions on what alpha or beta is. For us, this is an early beta where we wanted to get feedback on some of the basics and also test the server – the primary function of the initial open beta is a network test which is what people are in as we improve server performance. We received A LOT of feedback and information from the test so far which we are addressing in the next update we are preparing, hopefully ready in the next few days.

The plan was to add more content and fix bugs over the course of the open beta but we received so much feedback we wanted to address a lot of it with the next update and are considering extending open beta now. We’ll be posting more about that later today.

We do plan to better name our beta phases to be more clear, this could be called beta1 (right out of alpha) but since this was running in conjunction with Play NYC we wanted to keep it simple. The next patch includes a lot of polish and fixes in it as well as the world more fully decorated with mobs, NPCs, more power sets, better environment sounds, and more.

To be totally honest, we could have taken more time before moving to beta but development has been going on for awhile and we wanted to take advantage of the opportunity to both get some awareness of the game through Play NYC as well as get feedback from a wider audience of players and developers through the event.
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