AEGIS wrote:
The dev team will be livestreaming during the Alpha launch tonight so be sure to tune in!
www.twitch.tv/silverhelmstudios
THANK YOU for this stream. I am very glad the alpha delay occured because it led to the wonderful moment of watching how mobs are spawned with unity engine. I sat there the entire stream. I didn't type much. My posts on the respec trial (forums) and my feedback with stone xontroller (youtube) was mentioned. This team is broadcasting on all frequencies and I am very glad to have donated to this project. While archery was being demonstrated in the forest, and the ai were not using the full list of powers correctly (just super strength) i sat amazed with this being another on the list to fix tonight for 9 am. (Edit: The 30fps did cut off many visual effects from my screen. The stream was chopoy when using attacks as archery in the forest. I saw the loadup, and the sound of.. but the stream video paused everytime an attack with archery occured, and i was hoping for secondary powerset usage on those lvl 30 mobs as a lvl 50. How could you tell they were lvl 30? all i saw was your level 50!)Bravo! I wish I could collaberate more than this forum post
. It was entertaining hearing voice from members on discord!!! I didn't have anything tomsay other than watching the stream and LOLing at the 600 mob spawn crashing your computer running local and not from a server. Thanks for this and cya at 9 am
. edit: Oh and good luck with that forester tool not going out of bounds
. Oh and it was neat seeing more powersets, how complete they are, and seeing the map editor plastered with a blueprint labeled map... and the potential of landscaping from an experts advice. There's so much passion that it's contagious)