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"Updates: 1. Added the new features to the shader framework: - Added height-base vertex color blending. - Added PoM depth options to all shaders with priority sorting. - Added alpha channel support for mesh terrain shading. - Added alpha channel support for character customizer shader. 2. Updated the audio manager tool: - Added new time of day events for changing various environment audio types. - Added volumetric audio features including line-based, mesh-based, and pivot-based. 3. Updated the AreaSanCielo scene: - Added more terrain chunks. - Finalized some street and sidewalk meshes. - Updated water planes and waster volumes. - Rebuilt the foliage managers data files. - Added touch support for grass and some bush foliage. - Added new architecture. - Modified mob spawn points. - Modified NPC spawn points. - Modified interactive workstation spawn points. - Cleaned up the main hierarchy thread; sorted, organized, and combined objects. 4. Updated the Art/Locations directory: - Added the Earth directory. - Added the Asgard directory. - Added the Cyberspace (Slipstream) directory. - Added the Mars directory. - Added the Void Dimension directory. - Added the Virtual Reality director. - Added the Eritos directory. 5. Sorted the Earth locations into the new Earth directory: - San Cielo. - San Diego (ruins/sinkhole). - Texas. 6. Sorted the Mars locations into the new Mars directory: - Keplar Colony. 7. Added new Asgard art to the new Asgard directory. 8. Sorted the Cyberspace art to the new Cyberspace directory: - PvP Arena. 9. Added the Virtual Reality art to the new Virtual Reality directory: - Containment Zone. 10. Added new architectur for San Cielo: - Sorted to the new San Cielo directory location. 11. Cleaned up tons of code. 12. Added new news-stand interactor: - May contain player written content/books. - Will contain world content/books with news which may or may not include information on investigation missions. 13. Updated the live server: - Transported to the new server cluster for testing. - Fixed some bugs with the M.U.S.E. terminals procedural mission system."

On 02/01/2020 by SKIPJACK "Internal Updates"
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