We're working on this issue now. We fixed it before release, but somehow it has reared it's ugly head again, and now we're tracking it down. We're preparing a follow-up patch to the one going up now, and it will resolve this issue. The client hangs right before the server handshake, and creates a security pocket that prevents the server from authorizing the client. We're on it now, literally, so you can expect updates within a day or two.