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melee dmg vs range dmg

 
#5409
7 years 3 months ago
I upped a super strenght melee dps to lvl 5-6 and same for an ice range dps :

- melee damage = 20 to 35 dmg on lvl 5 perp
- range damage = 70 to 115 dmg on lvl 5 perp

I think it is unbalanced
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#5410
7 years 3 months ago
It seems that melee damage is not scaling properly or something right now.
There is tremendous life and personality in a name. It should be at least as agonized over as any character trait.”
― Travis Beacham
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#5411
7 years 3 months ago
Ya, I can somewhat confirm this, from melee side. My Scrapper is level 5, and it seems to take agonizingly slow to kill even level mobs. I do about 14 damage with my light attack, and 14x2 for my other attack against level 5 enemies.

I should make a blaster. :)
Last Edit: 7 years 3 months ago by captain_karate. Reason: Spelling error
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#5433
7 years 3 months ago
Seem to recall ranged damage being relatively more powerful in pre-alpha as well. I haven't made a ranged since investor alpha, though, so unsure of how this compares. Before 0.0.1.1, melee did scale properly with level. I didn't see a level 50 ranged heavy attack next to a level 50 melee heavy, but my extreme katana was hitting approx. 2,000 per against level 5 mobs.
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