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  • AEGIS
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#1096
8 years 2 weeks ago
We just did a major server code optimization and are in the last round of bug fixing and are setting up with the Steam folks.

We're also wrapping up the alpha phase of the combat system and preparing environmental assets for the starting area overhaul and finishing things like the navigation system and the new minimap.

No launch date yet but soon!

In the meantime, here are some screenshots from our testing map...











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  • AEGIS
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#1097
8 years 2 weeks ago
One more...

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#1098
8 years 2 weeks ago
This looks really great thumbs up to the coders and designers that put their hard work into this. I'm glad to see things are moving forward. For steam release are you going to have the game pre-loadable to where players can dl the game before release just to make the most time of the alpha? I think this would be great.
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#1099
8 years 2 weeks ago
Deacon wrote:
For steam release are you going to have the game pre-loadable to where players can dl the game before release just to make the most time of the alpha? I think this would be great.

No idea yet, still setting things up. Stay tuned...
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#1100
8 years 2 weeks ago
roger that
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#1308
7 years 10 months ago
Updates must of included moving the website to another provider? The performance is much better and appreciated. Everything is sooo much snappier when navigating. Thank you.
Last Edit: 7 years 10 months ago by SavageFist.
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#1536
7 years 9 months ago
I'm watching VO's development with keen interest and no small amount of anticipation.

I very much look forward to playing this when its ready!
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#1542
7 years 8 months ago
Same here. I played CoH from Beta up until a few years before it died. I didn't know it'd shut down until I tried to go back to it a while ago! :(

It looks like character design flexibility will definitely be there. If VO can nail the combat in that it's as satisfying as CoH was then I'm sold!
Last Edit: 7 years 8 months ago by Solari.
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