Greetings again, and welcome to this week-in-review.
Client:
- Expanded upon the new San Cielo environment
- Transitioned more customizations from concepts to 3D meshes
- Setup new crafting workbenches
- Added new craftable enhancements
- Added new UI element art
- Added functionality to lock enhancements to character levels
- Optimized AI and traffic solution
- Began the process of adding support for DirectX 12 to both the launcher and game client
- Updated to the latest game engine release
- Added new ability, item, and crafting component icons
- Updated many ability and item icons
- Fixed general bugs
Server:
- Improved server to client networking
- Fixed a few NPC/mission issues
- Improved connectivity reliability
- Fixed general bugs
Website:
- Transitioned to new email server
- Fixed a few issues with website server to game server connectivity
Next week we'll be sharing a detailed blog regarding each department's progress, as well as images of all progress on each topic. Look forward to a long read, with much discussion.