Greetings again, and welcome to this week-in-review.
Due to the holidays this has been a slower week for development, however, we have still managed to make some solid progress on the server, client, and launcher builds.
Client:
- Continued expansion of the San Cielo map, and are nearly ready to show new screenshots of progress
- Continued expansion of the character customization system, and are working on more NPC customizations elements
- Improved server connectivity issues, further resolving some of our current players' connectivity issues
Server:
- Improved the performance of the physics servers dramatically; these updates will be implemented into the live game next week
- Improved the core server's functionality
Launcher:
- Added DirectX 12 support; this update will be implemented into the live launcher next week
Next week we'll focus on implementing major launcher and server updates, as well as minor client improvements.