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#339
8 years 9 months ago
Haplo wrote:
Sweeney wrote:
"Forced fairness" which is evidently how you are perceiving this, is not what I am promoting, and I have given you no reason to believe so.
You don't get what you're saying even to yourself:
Sweeney wrote:
... only that I personally (and some others) would be appreciative if they found a way BY CHOICE (capitalization for emphasis)
to reward those who support the game early on without giving them exclusive items ...

You are indeed promoting 'forced fairness' - by proxy. It's not a perception, it's a fact. You are asking (regardless of how politely you are doing it) a company to change their policy so that what you think is fair and just will take priority over and replace whatever was already in place. Because *you (and some others)* don't like it. Therefore, you are asking someone else to enact and enforce a particular policy *for you* regardless of other's feelings.

No matter how deferential or 'in earnest' you are portraying the request, the fact remains that by asking in the public forum you are by default attempting to influence a concept to your preference over others. Nothing wrong with doing it, but you can't disassociate yourself from the truth either.

By all means, plead your case to your hearts content. Maybe you will win some support somewhere. Just don't proclaim your case is something other than what it is.

It is no different than if I would say hey, I want a custom power set for $150 donation. I think anyone who donates at least $150 should get a custom power set that nobody else can ever have. That would be me requesting them to enact and enforce a particular policy *for me*. Which if they enacted would then be forced upon everyone.

So yes, everything we've discussed is very much related to the conversation. I guess I am so invested in this conversation because I was like you about 25 years ago. Probably a bit more extreme about things though. Kudos for your congeniality.

Best of luck with your mission. I honestly hope that for your own sake, you do not succeed.
Take Care

Oh, no, I already passed my more extreme phase and burned out.

I guess I did so a bit sooner than some do- I'm rather active on forums,
and people tend to be...well...I imagine you know.

Again, I stand by what I said. Nothing is being forced, nor is force being advocated.

If they want to offer exclusives, it is their freedom to do so, no matter how I feel about it.
Now, if I tried to make a law that made that illegal, that would be advocating "forced" fairness.

As for the playerbase, lots of people are going to be for exclusive items, lots of people are going to be against,
lots of people are going to have mixed views and feelings on the matter, and lots simply won't care either way.

It's not the player's choice how they ultimately end up doing things, and they can't appease everybody.

I brought up my concerns. I made my views on the matter known. I said my piece.

In the theoretical scenario they understood & agreed and decided to not offer exclusive items,
(and believe me, I'm not fooling myself, pretty much zero chance of that happening) it would not be "forced" fairness,
it would be fairness of their own volition by their own choice because they saw validity in what I was saying.

Of course, we could do this whole long winded "yes, no, yes, no" all week if they let us,
so how about we end it here?

Because that's all this is.

A back and forth of "Yes, it is" and "No, it isn't"
or "Yuh huh" and "Nuh uh"

Not exactly the most eloquent debate we could be having.
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#340
8 years 9 months ago
LOL you're a peach man.

Agreed. Later.
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#341
8 years 9 months ago
Sweeney wrote:
Powerhelm wrote:
Badges earned on 5th year of support are for continued support of the game over time. Event badges that are used to celebrate your presence or support of the game during a special time (Like game anniversary) would be different in my eyes.

5 Years of Support Badge falls into the Veterans Reward. People should still have the right to have something special and unique for being a supporter at a certain time in the game's life. Anniversary and event badges would offer nothing rather than an acknowledgement that you were there versus all the other badges and such that you could get and receive perks from.

I think for Anniversary ITEMS they should be available every year but only for a limited time. Maybe if there are lockboxes (Star trek online, CO, etc grab bags you pay to unlock) they could be added to the drop pool for those. Eventually after a few years offer the ability to purchase them. But for most games even those are party poppers and such that have no affect on anything in the game for player performance. In star trek online they aren't even bound so you can sell them if you like.

Okay. Acknowledged. You're in favor of SOME exclusive things being given out only once and then never again, namely badges?

I personally disagree however, and it is my hope that I can dissuade the people in charge from offering such items or titles or badges etc.

Yes, I am aware my chances of successfully dissuading them are pretty much nonexistent, but I felt it would be prudent to try anyway.

Everything else though, I am completely in agreement and I think those are great ideas.

Lockboxes can be a little too "RNG" for my tastes and if players buy keys for a bunch of them and don't get the item they were hoping for they will often feel cheated.

I'd just have measures in place to ensure that those who are...let's just say "unfavored" by Lady Luck
don't leave with a bad taste in their mouth. Buyer's remorse is bad for business.


Yeah I think with lockboxes most places do it wrong.

First post the odds of getting the "Phat Loot" item(s) and put them in terms people can understand like Compare it to "Odds of getting bitten by a shark" etc.

Second, do some math on the Average amount of boxes one would have to open to get said loot. Then base other drops within that box on those numbers. Make it so that even if you don't have the phat loot the stuff you get adds up to be pretty comparable, not totally equal but if I open 50 boxes and don't get it I should still have 50+ useable items.

Maybe even offer pieces of said item as second tier rewards with a much higher drop rate so you can piece it together if you aren't lucky enough to one shot it.

Anything that actually affects the reasonable enjoyment of the game for people (Costume option they're seeing, character title, items they can use) should be available down the road in some fashion after being created if not always available.

Having a badge that has no value other than being a gif in your character file to me is an acceptable one off never again thing but only something like that.
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