Haplo wrote:
The problem I see with all of this is, the 'fairness doctrine'. All of this is only my opinion and that's all it is. Opinion.
Also, to get this out of the way now - 'I' and 'you' are used here as the collective.
"It's not fair that because I can't (or just choose not to) back a game in it's early development, I don't get the cape with a particular symbol on it."
I have also seen this in the reverse context: Free content for everyone, but you don't make it in game that week for the one-time (or annual even) event. There was actually plenty of this in CoH for example. Although most of the costume pieces were made available after their cash shop opened in the last year... those original badges were still never obtainable unless you were present at the time.
None of this is personal, but people make it personal. None of it is unfortunate, people make it 'unfortunate'. People work hard to achieve a reward, but for some reason, it's not ok for them to have that reward because not everyone can have it. Or perhaps it is not ok for the team to offer it. However you wish to frame it.
By default, even though admittedly most studios do this today, it simply should not happen because you feel a certain way about it. Deluxe packages with a cool box, little statues, art books, custom content on launch day, etc. are simply unfair and unwarranted. Even though there are people that want that kind of content and want to pay for it - they should not be allowed to have it because you can't afford it / don't want it / whatever the case may be. How is that fair to everyone else?
It's okay that you feel that way. I will respectfully just have to agree to disagree. Otherwise I would not be allowed to have one of my favorite dragon figurines in my collection - one I got from a FFXIV pre-order - if there was a 'no-custom content' standard.
My personal opinion is that I think it is a great way for (especially small companies that have no pool of capital to draw from) companies to generate capital to be able to afford the technology they need to create the game people are looking forward to. Monthly server costs and tech, software tech, licensing, time (lots of time), the list goes on and on. They need the money and there is a reason that things like Kickstarter and private reward tier programs are so popular. Most people don't mind the people funding the game they want to play being rewarded a little. Regardless if it is temporary or permanent.
I mean no disrespect, but I feel that I need to express my concerns and feelings on the matter as well. In my opinion, I truly believe that this studio should most definitely use whatever reward tier system they choose to get the funds they need. I hope they don't sacrifice the potential gains from the many for the desire of the few.
Anyway, I am too long-winded as usual. Sorry about that. I hope I get to see you all in game!
Here's the thing. This world is already unfair-
without the artificial unfairness added unto the already inescapable unfairness that simply is "life"
Life isn't fair. So don't make it any worse than it already is if there isn't any real need to.
We are talking about code here. Copy and paste. Drag and drop. Attach and send.
Not precious ores, or rare oils, or exotic fruits etc.
I get it. It's a marketing strategy. Yes, basically everyone does it.
It is not necessary however. There are other ways to incentivise.
Other ways to garner support that don't leave those who join later feeling bummed for not joining sooner.
Now, the actual physical items are another matter altogether. That's an ACTUAL limited resource.
Although, I see no reason why someone who is willing to pay for them and wait an appropriate amount of time
shouldn't have access to that as well.
If anything, they are LOSING opportunity to profit,
by denying those who would be willing to pay, WHENEVER they seek to purchase it.
There is no real need for exclusivity, and no worthwhile benefit, aside from the thrill some people (who in my opinion are less than respectable) feel having things that nobody else has or can ever get, and being able to lord it over their peers.
If anything, it creates a subtle toxicity within the community, breeding jealousy and regret and elitism, among other things.
I am not demanding anything. I am not in charge of anything.
I am merely creating a discussion because of what I feel, for many reasons, is an all around unappealing practice.
Should they choose to go the standard route, or rather, should they go through with what they already plan to do- I might not want to support this game.
I know I won't be going back to DCUO anytime soon, and so I am looking for an MMO that meets my (perhaps unreasonable?) standards.
In the end, at the rate things are going, I may simply have to settle.
I have searched for what feels like days, going through countless lists, and have only discovered two games that have been around for quite some time, and yet offered no exclusives.
One is a game I simply have no interest in,
the other is a work of art that my computer is not powerful enough to run.
Perhaps I should be focused on saving up my money for a new PC and a more powerful internet connection instead of looking for games to support...
Also, I didn't want to say anything, but the "Fairness Doctrine" has nothing to do with this,
so I don't know where that came from...that's an F.C.C related thing...
- but yes, it is about fairness. Not JUST fairness however.