Sorry if this comes across as harsh, but I feel it needs to be said. I wish the devs would focus on improving the combat and character related bugs, rather than the superficial environmental stuff they've been working on. There is one major bug, which I consider basically game breaking, that has not been addressed for some time, which is the post death glitch of one sort or another. In previous releases, it was a crumpled ball that you could move around. Now it's your hero being stuck in a heroic stance, with no actual animations thereafter. You can still fight and run around and jump, but your character is completely frozen forever. Fixing this bug should be priority number one in my opinion.
After that, I would focus on combat mechanics, such as making more powers, making the powers that we do have better, with better animations, improving the enemy AI and animations, fixing the awful ragdoll effects that happens to enemies when they die, etc. All of these are really central core aspects of the game. You can have a nice beautiful city, but without these functions, you don't really have a game. So please focus less on the superficial and environmental stuff, and more on the things I mentioned above. Hell, I'd be happy to run around a blank canvas, so long as the combat mechanics were good. But right now they're not, and I'm really not psyched to test the game until they are at least somewhat decent. I get that this is an alpha, and that bugs are expected, but I just feel your kind of getting the cart before the horse by focusing on improving the city and building out the town center, when there is so much to address with combat.