I was thinking about end game content.... (Why are you thinking about end game content?! the alpha isn't even out yet!) yes, yes I know. But hear me out. My problem with classes is that it locks you into a set of moves and usually a role in a group. That is great and I totally understand that for game balance and team building. However, in the end game, I would like to see the ability to steal a power from another class/power-set. It could of course be scaled to whatever class earns it. It could also take a lot of grinding and time and resources to gain. You can't really call your character a beast at ice powers if there are some glaringly obvious things missing from his skill set. For example, a ranged ice based character might want that fancy ice shield that the tanker class has. It could be scaled to the ranged class so that it doesn't cause balance issues but I still get all the sweet ice powers a proper ice hero should have. Just some thoughts.